Kobold Town Defense!
Scorpions (2): Fight as Armored Cavalry, move slow
Beetles (3): Attack as Light Cavalry, defend as Heavy Cavalry, move very slow
Kobolds (5): Fight as Light Foot, have 60’ missile attack, can “go to ground”, move fast
Humans (4): Fight as Light Foot, have 120’ missile attack, move fast
Stinky Humans (2): Fight as Armored Foot, have 180’ missile attack, normal move.
Very Stinky Ghuls (2): Fight as Heavy Foot, move slow
Scared Humans (10): Worse than Light Foot, unreliable, normal move.